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Tools: You get no tool proficiency from your class.We’ll discuss the best skills for a Paladin in a seciton below because your Background and Race can add more skills. You aren’t going to be getting a ton of skills with proficiency. Skills: You get two from being a Paladin from: Athletics, Insight, Intimidation, Medicine, Persuasion, and Religion.Weapon Proficiency: You’ve been trained in all simple and martial weapons.Armor Proficiency: You have armour proficiency in everything including shields.You’re up there with Rangers and Fighters, just what you want if you’re going to be in the thick of things. Hit Dice: 1d10 per level is second only to the Barbarian.You know your game better than me, after all. That said, if you have a fun idea for your character that isn’t based around ‘charop’, don’t be afraid to put fun ahead of numbers. Where we can there will be specific information for one sub-class over the other. We’re looking at what is strong or effective for your basic Paladin build. Remember that this is a Paladin optimisation guide. If you feel it fits your concept, go for it, but you will likely be less effective It may have niche use, but better options exist There are better options, but this is more than serviceable Paladin optimisation starts here.īlue = Very strong choice for Paladin, but not amazing.īlack = Solid choice. The Paladin will want to also balance their physical attribute Strength (or Dexterity) with their spellcasting attribute Charisma to perform optimally.įrom this point forward, the common colour coding is being used:
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#Oathbreaker paladin dmg page full
Though they have a similar number of spell slot growth as full casters, they’ll need to balance spending slots among utility and raw damage. From Lv 2 onward, Paladins can start casting spells and infusing their weapon attacks with Smites of different flavours. Paladins are in an interesting spot as a weapons specialist that has some spells. There is now the Oathbreaker variant that can be played with, though it’s probably a discussion to be had with your DM. The impact of “Falling” is now less a harsh consequence and more an interesting story choice. While the first three oaths in the Player’s Handbook map well to alignment it’s no longer a requirement to be a Paladin.Īs editions evolved there was also the idea of a “Fallen Paladin” one who has violated their tenants and lost their power. In Fifth Edition we’ve come past that restriction and have Oaths for all kinds of Paladins. In the past, all Paladins had to be Lawful Good or they would lose their divine powers. The constant that runs through Paladin’s across editions is the divine rites they perform to serve a cause greater than themselves. Not quite a Fighter and not just a Cleric, the D&D Paladin straddles the world between divine servant and soldier. THE SHEPHERD’S PRAYER, BOONDOCK SAINTS What is a Paladin in D&D? That our feet may swiftly carry out Thy command.Īnd teeming with souls shall it ever be. Power hath descended forth from Thy hand, I Do Solemnly Swear: The Oath of the Paladin We also have guides to the other classes (from us and externally) find the other great character optimisation guides for D&D here. This guide takes from the following sources: So grab a weapon, make your vow in view of the Gods and dive into making the best Paladin in 5e Dungeons & Dragons. What makes a Paladin has changed over editions and below you’ll find several flavours your Oath-bound warrior can take. This 5E Paladin optimisation guide covers the latest fighting styles, Oaths and subclasses from the Players Handbook to Xanathar’s Guide to Everything.Ī Paladin swears to uphold their Oath, their force of will on doing what is ‘right’ pushes them to strive forward.